Posted by Haly on December 30, 2008
Reviewed September 2008. Dreary games with dreary graphics; that sinking feeling that the developer didn’t really try very hard at making a memorable game for you to play; a game that sparks so few emotions that you can’t even say it was terrible, it was just uninteresting: is there anything more depressing in the gaming [...]
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Posted by Haly on December 30, 2008
Reviewed in September 2008, hopefully by now it’s been patched and fixed! S.T.A.L.K.E.R.: Clear Sky’s predecessor S.T.A.L.K.E.R.: Shadow of Chernobyl was released early last year to a mixture of acclaim and slight disappointment. Anticipated for a long time before its release, it didn’t quite meet its potential. It was annoyingly buggy, it required a high [...]
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Posted by Haly on December 30, 2008
Written at launch, early 2008. Let’s get this out of the way so you know what to expect before reading any further. Lost Empire is not a simple game, it’s not a game you can drop into for five minutes and have an enjoyable time not using your brain. Even in a genre that is [...]
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Posted by Haly on December 30, 2008
Here’s a lesson in how to attract the hatred of Lineage 2 players. This was written at launch for The Chaotic Throne – The Kamael release. Lineage 2 has been a bit of a dark horse over the years. Quietly staying out of the limelight behind World of Warcraft and Everquest 2, its main rivals [...]
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Posted by Haly on December 30, 2008
Monkey Island clone ftw! Disenchanted by the world of gaming that requires fast hand to eye co-ordination and no need for solving puzzles, unless you count deciding which grunt to shoot first as a brainteaser? Well come this way, because Jack Keane will be a refreshing surprise. Developed by Deck13, most famous for cartoon point [...]
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