Space Siege (PC)

Reviewed September 2008. Dreary games with dreary graphics; that sinking feeling that the developer didn’t really try very hard at making a memorable game for you to play; a game that sparks so few emotions that you can’t even say it was terrible, it was just uninteresting: is there anything more depressing in the gaming [...]

S.T.A.L.K.E.R.: Clear Sky (PC)

Reviewed in September 2008, hopefully by now it’s been patched and fixed! S.T.A.L.K.E.R.: Clear Sky’s predecessor S.T.A.L.K.E.R.: Shadow of Chernobyl was released early last year to a mixture of acclaim and slight disappointment. Anticipated for a long time before its release, it didn’t quite meet its potential. It was annoyingly buggy, it required a high [...]

Lost Empire (PC)

Written at launch, early 2008. Let’s get this out of the way so you know what to expect before reading any further. Lost Empire is not a simple game, it’s not a game you can drop into for five minutes and have an enjoyable time not using your brain. Even in a genre that is [...]

Lineage 2 (PC)

Here’s a lesson in how to attract the hatred of Lineage 2 players. This was written at launch for The Chaotic Throne – The Kamael release. Lineage 2 has been a bit of a dark horse over the years. Quietly staying out of the limelight behind World of Warcraft and Everquest 2, its main rivals [...]

Jack Keane (PC)

Monkey Island clone ftw! Disenchanted by the world of gaming that requires fast hand to eye co-ordination and no need for solving puzzles, unless you count deciding which grunt to shoot first as a brainteaser? Well come this way, because Jack Keane will be a refreshing surprise. Developed by Deck13, most famous for cartoon point [...]