Happy New Year readers.

I’ve had a great week or so off from writing. It looks like I’m taking a fair bit of the next week off too which will be particularly nice considering much of my previous week consisted of visiting relatives so I haven’t had much time to just relax.

Father Christmas was very kind to me this year bringing me Metal Gear Solid 4, Broken Sword: The Director’s Cut for the Wii, Tropico 3 for the 360, Lego Rock Band and Uncharted. Not forgetting The Complete Popcap Collection through Steam from NokkonWud!

Yup I’ve got plenty to play now.

I’ve completed Broken Sword already and it’s great. The original is a classic anyhow but the additions, mostly revolving around Nicole, are brilliant touches that are sure to delight fans. Some of the new puzzles are a little infuriating but this is more down to the awkward Wii controls. Still very much worth a look for point and click fans.

I’ve played Metal Gear Solid 4 for a couple of hours now and it’s certainly got the grey matter stirring, but possibly not in the way that it wanted. It’s provoked  a question I’ve been pondering on and off for a while. If a game takes a number of hours to become enjoyable and compelling, can it still be a classic? It’s happened a few times lately with various games, most recently Metal Gear Solid 4. I’m estimating there’s about 10hrs of gameplay there (I use that term loosely considering the wealth of cutscenes!) yet I’m 2hrs into it and I’m still not entirely sure why I’m playing it. It hasn’t grabbed me yet. It’s easy to say ‘Well you’re only 2hrs in’ but that’s roughly 20% of the game. Possibly more considering I’m only estimating. Surely those people with less time due to a busy life might not have carried on as far as I have? I remember having a conversation about Fallout 3 with a work colleague a while ago. I was explaining to him about how it’s great once you get into it but it does take a little while to get into. As he pointed out, he’s got a wife and three young children. As much as he’d like to persevere for a number of hours, he just doesn’t have the time. Instead he put it aside and went back to Grand Theft Auto IV as its rewards were more immediately obvious.
I don’t have 3 children but I do have a lot of things vying for my attention, whether it be work, family commitments, or simply other games. So what to do when a game just doesn’t grab me? For the most part I crack on, hoping that things will improve soon. But I do wonder just why this is accepted in so many games. If a film was incredibly slow and dull for an hour or more, then was stunningly good for the last 30 minutes, would it still deserve to be called a classic? And how many people would have switched off long before the end anyway?

On another note: I’ve also returned to work in the past week or so. Only short shifts, unfortunately it still hasn’t gone very well. After the first three hour shift, I could hardly walk for the following three days with me even struggling to traverse stairs again. My workmates have been brilliant though so that’s some consolation. I’m not rotaed in until the 11th now thanks to my understanding assistant manager seeing how badly I was struggling to keep going.

I’m going for another X-ray of my foot on Tuesday to see if the bone has healed, and most importantly whether it’s healed correctly, which is the most worrying concern. I’ve also finally received a letter regarding physiotherapy so that should happen soon. Only been on the waiting list since October!!

I’d love to say I’ve been dealing with foot related things well lately, but it’s been getting me very down. It’s one thing to break your foot back in July and to be told it’ll take 6-8 weeks, but now that it’s nearly 6 months, it’s really brought me down. Never mind, it’ll have to heal eventually I guess.

Blog a Day 2of365: It’s a new dawn, it’s a new day…