Breaching somewhere else
Today, my first review for TheSixthAxis went live. I’m hoping it’s the first of many considering I’ve been a fan of the site for years. That sounds terribly clichéd but it is true. I’ve been reading the site since erm….actually how old is the site? Crap I don’t know. I know it’s a site I seem to have returned to invariably often, more so in the past 6 months or so.
You get the idea though. It’s a site I respect. It’s very nice to finally write for a site you respect. Especially one with such a high readership that actually make comments. And are intelligent commenters! Yay!
So yes, my first review was for Breach, an XBLA shooter that was a little too generic and buggy for its own good. Shame that.
Here’s a snippet of my review:
Fans of online multiplayer First Person Shooters never seem to have a problem with choice. With the likes of Battlefield Bad Company 2, Medal of Honor and, of course, Call of Duty: Black Ops, there’s never any fear of running out of options. That’s before taking into account more fantastical shooters such as the all mighty Halo: Reach. There’s almost too much choice, fragmenting gamers and ensuring that some deserving games will inevitably fall by the wayside. This also means that multiplayer gamers are a demanding bunch in need of being courted by an aspiring suitor before devoting themselves to it entirely. So which is it for Breach? A game worth forgetting about or one worthy of your never-ending attention? It’s actually a little bit of both.
I hope to write more for TSA in the future. Fingers crossed eh?