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	<title>Comments on: Essays</title>
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		<title>By: Rorifett</title>
		<link>http://www.halycopter.com/essays/comment-page-1#comment-6284</link>
		<dc:creator>Rorifett</dc:creator>
		<pubDate>Thu, 18 Dec 2008 03:52:52 +0000</pubDate>
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		<description>Further to 6) - Not only do we not see the full picture of the troubles/distructiveness of war but I don&#039;t feel we even get the proper picture of life closer to home. Where are all the news stories which are entirely just that, news, good news, bad news just an indication of things which have happened recently? You know the ones, wee Johnny down the road won the sack race at school etc. All we hear about from our beloved media &#039;x people have died from knife attacks&#039;, &#039;terrorists are around every corner&#039;, yadda yadda, it&#039;s, in my views, information force-fed to us to control us and let us know that no matter what, our government is taking care of us, it&#039;s people. Every now and then the media changes the focus of it&#039;s battles, was gun crime which was the &#039;big thing&#039; a few years back, then it was the Maddie McCann circus with a dash of terrorist attacks, now it&#039;s knife crime. The way they&#039;re papping on you&#039;d think that knife crime was on the increase three-fold but, and I may be wrong, as far as I&#039;m aware knife crime in Scotland has stayed at a pretty relative even keel for years now.

It&#039;s kinda like those tv license adverts, police camera action programmes and all the rest of the tosh they show on our boxes, my interpreted meaning from all of these things - If you do something bad, your government WILL find out. Obey the rules blindly.

Or maybe I&#039;m just cranky at 4am :D</description>
		<content:encoded><![CDATA[<p>Further to 6) &#8211; Not only do we not see the full picture of the troubles/distructiveness of war but I don&#8217;t feel we even get the proper picture of life closer to home. Where are all the news stories which are entirely just that, news, good news, bad news just an indication of things which have happened recently? You know the ones, wee Johnny down the road won the sack race at school etc. All we hear about from our beloved media &#8216;x people have died from knife attacks&#8217;, &#8216;terrorists are around every corner&#8217;, yadda yadda, it&#8217;s, in my views, information force-fed to us to control us and let us know that no matter what, our government is taking care of us, it&#8217;s people. Every now and then the media changes the focus of it&#8217;s battles, was gun crime which was the &#8216;big thing&#8217; a few years back, then it was the Maddie McCann circus with a dash of terrorist attacks, now it&#8217;s knife crime. The way they&#8217;re papping on you&#8217;d think that knife crime was on the increase three-fold but, and I may be wrong, as far as I&#8217;m aware knife crime in Scotland has stayed at a pretty relative even keel for years now.</p>
<p>It&#8217;s kinda like those tv license adverts, police camera action programmes and all the rest of the tosh they show on our boxes, my interpreted meaning from all of these things &#8211; If you do something bad, your government WILL find out. Obey the rules blindly.</p>
<p>Or maybe I&#8217;m just cranky at 4am <img src='http://www.halycopter.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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	<item>
		<title>By: Haly</title>
		<link>http://www.halycopter.com/essays/comment-page-1#comment-2201</link>
		<dc:creator>Haly</dc:creator>
		<pubDate>Mon, 12 Nov 2007 09:33:27 +0000</pubDate>
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		<description>Heh yeah I did. Seemed a good idea at the time ;)</description>
		<content:encoded><![CDATA[<p>Heh yeah I did. Seemed a good idea at the time <img src='http://www.halycopter.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: russ</title>
		<link>http://www.halycopter.com/essays/comment-page-1#comment-2199</link>
		<dc:creator>russ</dc:creator>
		<pubDate>Mon, 12 Nov 2007 03:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.halycopter.com/?page_id=23#comment-2199</guid>
		<description>You did a Media Degree? :O</description>
		<content:encoded><![CDATA[<p>You did a Media Degree? :O</p>
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	<item>
		<title>By: suarvvve</title>
		<link>http://www.halycopter.com/essays/comment-page-1#comment-474</link>
		<dc:creator>suarvvve</dc:creator>
		<pubDate>Wed, 07 Mar 2007 18:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.halycopter.com/?page_id=23#comment-474</guid>
		<description>Hi there, 

Just read you essay about 360 achievements, that is very well written may I add. :) 

In my opinion players will alwasy find ways to &quot;glitch&quot;. It all depends on how motivated someone is to get the rank/achievement in question. Nowadays p-layers can keep trying to get into &#039;ranked&#039; rooms with friends to boost/glitch , agreed it now takes longer but for some as long as they get a particular achievement then that&#039;s all that matters. It&#039;s a shame DOA4 didn&#039;t introduce the ability to invite friends into ranked rooms to boost, I know as many top ranked players wouldn&#039;t exist. I think you used a bad example here too. In NFS:MW using the glitch you&#039;re referring to leads to a heat 5 chase, which is very hard to get out of. :) 

To a point, i&#039;d also agree with your following statement partially: 

&quot; a game score is more affected by the amount a person plays a game, and also what games they play&quot; 

I think this is simply a reflection of poor achievement design. Some games like NFS:C, GoW and dead rising encourage you explore the game further if you want the full 1000 points. You have to work at it  - obviously not a problem if you enjoy the game per se. With the newer game releases though, achievements look a lot more balanced, creative and more challenging. I hope this trend will continue tbh. 

Imo, achievements taht are well designed and though out do add to the gaming experience and personally, encourage me to play that game more. 

Meh, i have rambled enough, back to work now.</description>
		<content:encoded><![CDATA[<p>Hi there, </p>
<p>Just read you essay about 360 achievements, that is very well written may I add. <img src='http://www.halycopter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>In my opinion players will alwasy find ways to &#8220;glitch&#8221;. It all depends on how motivated someone is to get the rank/achievement in question. Nowadays p-layers can keep trying to get into &#8216;ranked&#8217; rooms with friends to boost/glitch , agreed it now takes longer but for some as long as they get a particular achievement then that&#8217;s all that matters. It&#8217;s a shame DOA4 didn&#8217;t introduce the ability to invite friends into ranked rooms to boost, I know as many top ranked players wouldn&#8217;t exist. I think you used a bad example here too. In NFS:MW using the glitch you&#8217;re referring to leads to a heat 5 chase, which is very hard to get out of. <img src='http://www.halycopter.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>To a point, i&#8217;d also agree with your following statement partially: </p>
<p>&#8221; a game score is more affected by the amount a person plays a game, and also what games they play&#8221; </p>
<p>I think this is simply a reflection of poor achievement design. Some games like NFS:C, GoW and dead rising encourage you explore the game further if you want the full 1000 points. You have to work at it  &#8211; obviously not a problem if you enjoy the game per se. With the newer game releases though, achievements look a lot more balanced, creative and more challenging. I hope this trend will continue tbh. </p>
<p>Imo, achievements taht are well designed and though out do add to the gaming experience and personally, encourage me to play that game more. </p>
<p>Meh, i have rambled enough, back to work now.</p>
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