A good week indeed. Lots of pieces going live that I’m quite pleased with 🙂 Also B4HD launched this week. Yay! Exciting.
On with the packed roundup:
I started the week with a Warioland retrospective on B4HD. Classic game and well worth a look. I’ve just picked up Warioland 4 for the GBA after being recommended it.
Maybe I had a bit of an evil streak as a child but I had no time for Mario, at least not once I’d experienced his nemesis Wario. Wario was chunky with an evil yet cheeky grin. He didn’t care about saving the princess but then again nor did he want to rule the world. He just wanted money and lots of it. He was the Gordon Gekko of the Mario world. Warioland: Super Mario Land 3 was all about collecting as much money and treasure as possible and it was utterly brilliant.
Another B4HD article on Tuesday with my retro review of Broken Sword 2. Rather than being pure retrospective, I replayed the game to see if it still holds up after all these years. Fortunately, it does!
When I first played Broken Sword 2: The Smoking Mirror I was a wide-eyed teenager, well possibly a slightly cynical one actually. I played it on the PlayStation which was a rather cumbersome system to play a point and click adventure on. I could still appreciate its brilliant storyline and witty dialogue but there’s no denying this is a game that works best on the PC. Handy then considering this is the PC version I’m talking about a mere 13 years later.
Change of pace and back to the 21st century with a review of the PSP Minis game Monsters (Probably) Stole My Princess for VideogameUK. Fun little game.
Sometimes it’s the simplest of ideas that grow into the most enjoyable games. That’s certainly the case when it comes to Monsters (Probably) Stole My Princess, which is charming and great fun, even if it is rather short.
You play the Duke, a demon whose princess keeps being kidnapped by various lumbering monsters. You have to save her by jumping up a series of platforms, catching up with the monster and jumping on its head three times. Simple indeed! Players can’t even die although it is possible to lose if the monster reaches the top of the screen without being defeated.
Then there was MMO Outlook: Which Type Are You? for Resolution. It’s the first part of a fortnightly column I’m writing on MMOs for the site. I really enjoyed writing the article so hopefully it offers a few laughs!
Playing online, particularly in an MMO, is an immensely sociable experience: one where players encounter people from all sorts of walks of life, as well people with a wide range of personality types. Over the years, I’ve noticed a certain trend in terms of the various different types of people that are readily available in all MMOs. I’ve also no doubt behaved like many of them at one point or another – some to my shame, admittedly. Consider this a guide for players considering delving into the world of MMOs, as well as a friendly reminder to current MMO players of just what kind of people are out there.
Then there was good old Rumor Killers for TheGameReviews. This time round I looked at the possibility of Guitar Hero: Red Hot Chilli Peppers, Plants vs Zombies coming to the 360 as a retail release and Paid DLC for Splinter Cell: Conviction.
We’ve seen the arrival of many Guitar Hero games in recent years. They’ve focused on the likes of Metallica, Van Halen, Aerosmith and that Rock Band game about that little Liverpudlian band from the 60s. So how about Guitar Hero: Red Hot Chili Peppers? Well according to a survey that Kotaku received recently, this looks to be the future for Guitar Hero, whether you like it or not.
My last B4HD article for this week was a retro review of Broken Sword 3. I still didn’t like it as much as the first two but it is good.
Broken Sword 3 is quite a change of pace compared to the first two titles. I’ll admit it now that when I first played it upon its initial release in 2003 I was less than impressed. It was too much of a departure from the 2D cartoon nature of its predecessors and I hated the control system. Those factors still remain but with a slightly more mature head on my shoulders, I can appreciate that there’s a lot to like here. Even if I don’t hold it as closely to my heart as the early entries in the series.
Finally, a retrospective piece on EverQuest for Resolution. Loved writing this! Could have written many thousands of words quite easily about my experiences playing the game. Maybe I will one day if anyone’s willing to listen to more. 🙂 If there’s one article you read this week by me, it should be this one!
As is often the case with addictive substances, I was introduced to EverQuest by a friend. It was the summer of the year 2001 and, having just finished my GCSEs, I had plenty of free time. This meant it was an innocent enough fraternisation at first. It wasn’t like I had anything better to do.
EverQuest was a harsh mistress, you see. Unlike the relative ease of modern MMOs like World of Warcraft, EverQuest made you suffer. Yet it would always give you a reason to keep going. Levelling was frequently a slow and arduous task. My friend had given me a number of items to help me along the way with the promise that, when I reached level 15, I could join his guild. These days you could get to level 15 in an MMO within a couple of days, but in EverQuest, the same task took several weeks.
And that’s it for one week! Phew that was a busy one.